/* these should be GuiAnimation's with AnimationID = -1 and a TextID */
GuiTextInput("cannot_load_message_label") {
X = 0;
Y = 30;
Width = 185;
Height = 100;
WordWrap = TRUE;
InputDisabled = TRUE;
FontID = "font/tab_w_on_g.tf";
ScriptID = Script {
@show {
ResPropSetStr(SELF,"InputText",MangleSIDToStr(123/*"You are not in a city."*/));
}
};
},
GuiTextInput("cannot_load_message") {
X = 0;
Y = 50;
Width = 185;
Height = 120;
WordWrap = TRUE;
InputDisabled = TRUE;
FontID = "font/verdana_9.tf";
ScriptID = Script {
@show {
ResPropSetStr(SELF,"InputText",MangleSIDToStr(124/*"In order to load a commodity, you must first drive to a city in which it is available.\n\nLook at the Dispatch tab in the Laptop to view the commodities you need to pick up."*/));
}
};
}
};
},
GuiAnimation("tab") {
X = 240;
Y = 82;
AnimationID = "gui/dash/tab/load/load_off.pcx";
ScriptID = script {
@activate {
resid Parent;
resid Player;
resid Game;
Game = ResByName("Game");
Player = ResPropGetResID(ResByName("Game"),"game_cur_player");